Skip to main content

Why review comics?

I'm currently serving as a reviewer for Geekorama.net, run by the awesome Kat Roets - be sure to check it out! - and I love being able to read a wide selection of independent comics, even the not-so-good ones. I also love having the chance to vent my spleen upon some poor unsuspecting comic. It can be difficult to find something to say due to the episodic nature of the medium; it's pretty much like reviewing a TV series episode-by-episode...and in some cases, reviewing half an episode at a time.

But here's the question I'd like to discuss on The Rick Show today: why review comics?

As a medium, comics is just as worthy of review as film or literature; that's a moot point (at least to me). But what I'm really asking is, what am I trying to accomplish with my reviews? Why give a scathing review to something like Titan's Penny Dreadful - a really bad comic book treatment of a TV show - when it would be just as easy to ignore it as yet another example of comic schlock? In other words, why waste the words?

In my normal way of overthinking everything, I've given this some gray matter, and decided it's sort of my mission to try to make comics better. Do I think I'm going to sway the executives whose memos create new comics lines, or give hope to burnt-out artists and writers slaving for the abovementioned executives? Not really. Mostly I'm trying to convince the comic-buying public that they deserve good stories. No matter what kind of comic they read, they should expect excellence. If they want to read Penny Dreadful in a comic book format, they shouldn't get fifth-rate hackery - they should get a narrative that builds on the show's limitations and creates something worthwhile. Even if they're reading whatever new monstrosity Marvel-Disney cranks out, and then only out of a dedication to completionism, they deserve a good story. Excellence should be the watchword for comics: excellence in art, excellence in writing, excellence in plotwork.

There is a big problem in the comics industry with expectation. Here in America, at least, we feel that comics is a schlocky medium, and therefore we expect little of it. We did the same with television programming for decades: the medium was obviously a mind-suck, so how could quality possibly come out of it?

In video games, there's a name for the sort of franchise tie-in/ripoff detritus that preys on low expectations: "shovelware". We don't have a name for it in comics yet, but we should. Maybe I'm cheap (actually this has been confirmed), but if I'm going to drop $5.00 US on a comic book of any type, it had better be pretty damn good. I don't expect Wordsworth all the time, obviously - if I'm reading a comic about ninjas chopping up clones, I know what I'm getting into - but at least the art and story should be worth my time and money.

There are several independent publishers I'd like to applaud here, for quality in art and storytelling:
  • Valiant Entertainment. I just reviewed Ninjak #18, which has, well, ninjas chopping up clones. And yet they kept me interested. The art is gorgeous in all their comics, and the writing is at least coherent across the board. Their Divine series is something to behold.
  • Oni Press. Publishers of Space Battle Lunchtime and Joe Steinberg, Oni always has something weird and cool up its sleeve, and a definite alternative to the usual comic book stories.
  • Fantagraphics. Sort of a respectable publisher of underground titles. This one is probably the best-known for its distribution of art titles, especially those of Chris Ware. If you're reading something weird, arty, and a bit melancholy, it's probably Fantagraphics.
That's my drumbeat from now on: excellence, excellence, excellence. Comics is coming into its own as a medium. I'm excited for whatever comes down the pipeline next.

Rick Out.

Comments

Popular posts from this blog

The Problem with Reconstructing Deinonychus

So as you may know, I am partly obsessed with dinosaurs. Scratch that - there's a small lobe of my brain devoted to dinosaurs. I love em, God help me. I even have a super-double-plus-top-secret dinosaur comic maybe in the works...but you didn't hear it from me. Anywho... Part of my problem is in the reconstruction of said prehistoric beasties, namely those icons of American dino-obsession, Deinonychus ( Velociraptor  to you Jurassic Park  aficionados...it's not just a Hollywood bastardization, there's a complicated story behind it which I covered in this old post ). Now, we all know what Deinonychus looked like: wolf-size, sleek, toothsome head balanced by a long tail, grasping front claws and of course the eponymous "terrible claw" on its hind foot. The shape is burned into our collective unconscious; you could construct the most fantastic amalgam of different bits and pieces, but as long as you include the sickle-claw, you're golden. The devil, of

Artist Spotlight: Tom Eaton

I wanted to do a quick artist spotlight on Tom Eaton, best known for his work in Boy's Life Magazine. I used to have a subscription to Boy's Life  when I was a kid; unfortunately I didn't keep any of them, as they just weren't...I don't know, not really worth keeping. I just remember it as being 90% toy advertisements, some "how to get along with others" advice, the same camping article reprinted 20 million times, and some half-funny comics. As the years went on, the advertisements got bigger and louder, the articles became less interesting, and the comics section got shorter and shorter. But there was one gem hidden in the midst of the mediocrity: artist Tom Eaton. He wrote and illustrated "The Wacky Adventures of Pedro" ( BL's  burro mascot), "Dink & Duff", and myriad other comics, crossword puzzles, games, and short pieces. He was the magazine's resident cartoonist, and about the only reason I actually read the magazi

The Horrendous Space Kablooie!

Sorry, Bill Watterson, but I just couldn't resist using this one...all hail Calvin and Hobbes! This comic illustrates a point that confronts us when we attempt to speak about the titanic phenomena occurring in the universe every day. We can speak of a supernova exploding "with the force of x  megaton bombs", or a star that "could hold a million of our suns"...but ultimately all this is meaningless. When the standard unit of interstellar measurement, the light year, is about 8.7 x 10¹² miles, human language (and thus, comprehension) just sort of...blanks out. Here's a lovely example: I'm currently watching a JINA-CEE video about novas in parasitic binary star systems . Essentially, a small, dense star (such as a neutron star) will form an orbital relationship with a larger, less-dense giant. The denser of the two will start vacuuming material off its host, adding to its mass; however, because of its size, it compresses the material into its "